The Spielmatrix Game Engine

I’ve begun work on a new game engine, inspired by Perlenspiel, but with an additional focus on modern development methodologies and the latest in Javascript. It uses the Pixi.js rendering engine, Keydrown for key handling, and likely many additional libraries as I add functionality.

You can follow the development on Github. Check out the ‘development’ branch if you want to see what I’m playing around with.

It’s not ready for general use yet, since it’s missing some major features like Audio and a solidified API. There is, however, a README that you can look at if you want to start using Spielmatrix right away.

It’s far enough along to have a Lights Out example (source code) and a fun animation (source code).

Leave a Reply