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Tag Archives: ideas
Game Idea: Building Controller
A planning failure has left a nearby construction project almost complete, but the company that will be leasing it has very strong efficiency, water, energy, and security concerns that must be addressed. As a building automation controls engineer, your job … Continue reading
Game Idea: Pyramid Designer
As the pharaoh’s lead pyramid design technician, you are tasked with creating the ancient world’s foremost anti-tomb-raider burial monument. You get to create the layout, dead ends, pitfalls, traps, and distractions to keep any robbers from making their way to … Continue reading
Bastion
In my spare time I’ve been working on a card game called Bastion where two players duke it out in a battle reminiscent of warfar in the 16th through 19th centuries. During this time period they had big solid fortresses, … Continue reading
Future Traffic Programmer
Here’s an idea for a game I’ve been working on for a while now. It’s the distant future of highway traffic control. Your job as a traffic programmer is to make sure that all of the autodriver cars make it … Continue reading
Movement Rules
I was working on puting the movement rules of various pieces in a way that there won’t need to be many specialized rules. Here’s what I came up with. Each piece has five different basic attributes: Movement points Rotation points … Continue reading
Board Games
I started playing chess and scrabble recently, so I’ve been inspired to work on a new board game. They’re certainly a lot easier to design than video games – the constraits here are really helpful. For one, it needs to … Continue reading
Grocery Panic Development, Pt. 1
Panic! Just starting work on a recent idea: Don’t put the cans on top of the bread. That’s the gameplay behind this simple tetris-clone where you pack groceries into a paper bag. Each item has a weight, strength, and shape … Continue reading