Tag Archives: games

ExSphere

ExSphere is a game I made for a project in Professor Laird’s Game Development course at the University of Michigan. Continue reading

Posted in Game Dev, Games, Programming | Tagged , , | Leave a comment

Doubloons!

Doubloons! is a game where you are a pirate captain, commanding your ship and crew to take over and plunder enemy ships. At your disposal are cannons, bilge pumps, rowboats, grappling hooks, gangplanks, and a load of angry pirates. Continue reading

Posted in Game Dev, Games, Programming | Tagged , , | Leave a comment

Proof of Concept

Here’s an awesome file you should check out. futrapro.zip proof of concept (Windows EXE) Controls: Mouse + left click to drag pieces around. Esc to quit. Delete when selecting a cone to delete it.

Posted in Game Dev, Programming, Traffic Programmer | Tagged , , , | Leave a comment

FuTraPro Progress

Got some things working. Cars come out of the green triangles at regular times, and follow the signs to switch lanes, accelerate, and brake. Drag & drop also works on all of the objects. Here’s a screenshot.

Posted in Game Dev, Programming, Traffic Programmer | Tagged , , | 1 Comment

Progress Update

Got Game Maker 7 installed. Its event system is miles ahead of what MMF had, though it took a couple tries to get things working the way I wanted to. Here’s what I have so far: Cars that can move … Continue reading

Posted in Game Dev, Game Maker, Traffic Programmer | Tagged , , | Leave a comment

Future Traffic Programmer, Pt. 2

This is a follow up on the earlier post about Future Traffic Programmer, which has the unfortunate acronym ‘FTP’. I need to refine my design, since there are still a couple areas that are ambiguous. Namely, how the game processes … Continue reading

Posted in Game Dev, Traffic Programmer | Tagged , , | Leave a comment

Future Traffic Programmer

Here’s an idea for a game I’ve been working on for a while now. It’s the distant future of highway traffic control. Your job as a traffic programmer is to make sure that all of the autodriver cars make it … Continue reading

Posted in Game Dev, Traffic Programmer | Tagged , , | 2 Comments

Game Explorer

In chess, there are huge depositories of games past, which can be explored using powerful tool such as chess.com’s Game Explorer. Using this web program you can play moves and see what the winning percentages are for each move that … Continue reading

Posted in Chess, Game Dev | Tagged , , , , | Leave a comment

Grocery Panic Development, Pt. 1

Panic! Just starting work on a recent idea: Don’t put the cans on top of the bread. That’s the gameplay behind this simple tetris-clone where you pack groceries into a paper bag. Each item has a weight, strength, and shape … Continue reading

Posted in Game Dev, Grocery Panic | Tagged , , , , | 1 Comment