Projects I Won’t Finish A Game Development Log

13Apr/090

ExSphere


ExSphere Main Page - Download

ExSphere is a game I made for a project in Professor Laird's Game Development course at the University of Michigan.

It took a total of three weeks, including all programming, art, and sound.

The goal of the game is to destroy all of the blocks on each level. This includes everything except
the indestructible walls, skulls, and power ups.

13Apr/090

Doubloons!

Doubloons

Doubloons! Main Page - Download

Doubloons! is a game where you are a pirate captain, commanding your ship and crew to take over and plunder enemy ships. At your disposal are cannons, bilge pumps, rowboats, grappling hooks, gangplanks, and a load of angry pirates.

Your goal is to attack your opponent's ship, steal their gold, sink it, and sail off into the sunset (in that order). You control the pirates through orders you give them, and then the pirates will complete the task to the best of their abilities. Combat effectiveness may change during battle due to grapeshot, inability to swim, and injury from swords.

The controls are listed above each ship on the play screen, start with Vs. Mode so that your opponent doesn't do anything. You control the pirates by giving them orders.

For example you hit the "man the cannons" button and the game will pick an idle/defending pirate and make him load the cannons. Later, you can hit the "decrement cannon loaders" button and the game will remove one of your cannoneers.

The game ends when a player has no pirates left and one of the ships has sunk (Not necessarily that player's ship!), or when one of the ships escapes from the other by sailing off the edge of the screen, or when you press ESC. After this, each player is scored by gold possessed, pirates killed, damage dealt, and whether their ship survives or not.

3Oct/080

Proof of Concept

Here's an awesome file you should check out.

futrapro.zip proof of concept (Windows EXE)

Controls:

  • Mouse + left click to drag pieces around.
  • Esc to quit.
  • Delete when selecting a cone to delete it.