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	<title>Projects I Won't Finish &#187; Game Maker</title>
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	<description>A Game Development Log</description>
	<lastBuildDate>Mon, 16 Apr 2012 03:46:18 +0000</lastBuildDate>
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		<title>Progress Update</title>
		<link>http://diehrstraits.com/2008/09/progress-update/</link>
		<comments>http://diehrstraits.com/2008/09/progress-update/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 16:06:20 +0000</pubDate>
		<dc:creator>mdiehr</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[Traffic Programmer]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[implementation]]></category>
		<category><![CDATA[traffic]]></category>

		<guid isPermaLink="false">http://diehrstraits.com/blog/?p=19</guid>
		<description><![CDATA[Got Game Maker 7 installed. Its event system is miles ahead of what MMF had, though it took a couple tries to get things working the way I wanted to. Here's what I have so far: Cars that can move towards the top of the screen at different speeds: 1 tile per second, 2 tiles [...]]]></description>
			<content:encoded><![CDATA[<p>Got Game Maker 7 installed. Its event system is miles ahead of what MMF had, though it took a couple tries to get things working the way I wanted to.</p>
<p>Here's what I have so far:</p>
<ul>
<li>Cars that can move towards the top of the screen at different speeds: 1 tile per second, 2 tiles per second, or 3 tiles per second</li>
<li>Lane changers and accelerate/brake tiles that affect the cars correctly</li>
<li>Car creators that create a car once per second</li>
</ul>
<p>There isn't a UI yet for placing any of these things once in the game, so I'm laying them out in Game Maker's scene editor. All this was about 3 hours of work. Game Maker is almost frighteningly efficient.</p>
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