Author Archives: mdiehr

About mdiehr

A game programmer/designer residing in Orlando, Florida.

Pyramid Defense Flash Demo

Here’s a flash demo that makes an isometric “pyramid”: Well, it’s really only a quarter of a pyramid, and they did a bad job making it even. Also, there are snakes everywhere. You can press “space” to randomize what shows … Continue reading

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Pyramid Defense

A fun image to look at. I am designing the tiles that will make up the terrain and some of the defensive structures/creatures you can create.

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Game Idea: Building Controller

A planning failure has left a nearby construction project almost complete, but the company that will be leasing it has very strong efficiency, water, energy, and security concerns that must be addressed. As a building automation controls engineer, your job … Continue reading

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Game Idea: Pyramid Designer

As the pharaoh’s lead pyramid design technician, you are tasked with creating the ancient world’s foremost anti-tomb-raider burial monument. You get to create the layout, dead ends, pitfalls, traps, and distractions to keep any robbers from making their way to … Continue reading

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Dominion: Alchemy Visual Spoiler

I updated my dominion site with a new MySql/PHP backend and scans from Dominion: Alchemy. Some of them are in other languages, pending better scans.

http://dominion.diehrstraits.com/

Enjoy! Continue reading

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Bastion v. 8

Here is the new visual spoiler for Bastion: http://b.diehrstraits.com/playtest8/cards.html

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Dominion Spoiler Updated

Visual Spoiler: http://dominion.diehrstraits.com/ Text Spoiler:  http://dominion.diehrstraits.com/list.html

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Bastion Template v4

The latest template: http://diehrstraits.com/gg/bastion/playtest4/cards.html

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Bastion

In my spare time I’ve been working on a card game called Bastion where two players duke it out in a battle reminiscent of warfar in the 16th through 19th centuries. During this time period they had big solid fortresses, … Continue reading

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Basic Dominion Strategy

Here are some basic strategies for Dominion. Big Money Buy the best treasure you can afford each turn, or a Province. This is a basic strategy that will not win you many games, unless you’re playing against new players. 1-2: … Continue reading

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